Question Spinner
Each team receives their own colourful Question Spinners. A teammate gives the spinners a whirl and randomly generates one of 36 possible question starters across the levels of thinking—“What Is?”, “How Might?”, “What Would?”, and “Why Can?” Use the Questions Spinners before a lesson to have students generate questions about what they want to learn, during a lesson to create thinking about the content, and after the lesson for reflection on what was learned. Students are so absorbed asking and answering their own questions that you are free to circulate from team to team for authentic assessment.
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